Optics

Experiments you can run yourself.

Converging lens — where will the image form?

Converging lens: where the image forms and whether it is real. Interactive ray construction, the lens equation 1/f = 1/x + 1/y and magnification.

Refraction and reflection of light — Snell's law

Refraction and reflection of light at the boundary between two media: Snell's law, the critical angle and total internal reflection. An interactive ray simulation.

Spherical mirrors — concave and convex

Spherical mirrors: how concave and convex mirrors form images, and the mirror equation 1/f=1/x+1/y. Interactive ray construction.

Dispersion of light in a prism

Dispersion of light in a prism: why white light separates into the colours of the rainbow. An interactive simulation of a prism and of recombining the colours.

Pinhole camera (camera obscura)

Pinhole camera: how a tiny hole forms an inverted image and why light travels in straight lines. Interactive camera obscura simulation.

Colour mixing — RGB and CMY

Colour mixing: why RGB lights give white, while CMY paints give black. An interactive simulation of the primary colours and of additive and subtractive mixing.

The eye and vision defects

The eye as an optical system: why short-sightedness and long-sightedness arise and how they are corrected with lenses. An interactive simulation.

Why the sky is blue

Scattering of light in the atmosphere: why the sky is blue and the sunset is red. Interactive simulation.

Colours of objects

The colour of objects: why an apple is red and how it looks in coloured light. An interactive simulation of reflection, absorption and colour filters.

Diffraction and interference of light

The wave nature of light: diffraction at a slit and interference (Young's experiment), bright and dark fringes. Interactive simulation.

Polarisation of light

Polarisation of light: how polarisers transmit and block light, and Malus's law. Interactive simulation of crossed polarisers.

Optical fibre

Optical fibre and total internal reflection: why light travels inside the fibre even around bends. Interactive simulation.

The blue LED — photon energy from the band gap

A larger semiconductor band gap gives light closer to blue (2014 Nobel Prize).

Super-resolution microscopy — beating the diffraction limit

A classical microscope is limited by the diffraction of light — fluorescence lets you get around it (Nobel Chemistry 2014).

X-ray diffraction — Bragg's law

Sharp reflection peaks from a crystal appear only at certain angles — the Bragg condition (Nobel Prize in Physics, 1915).

Cherenkov radiation — the blue glow of reactors

The blue Cherenkov glow appears when a particle moves faster than light in a given medium (Nobel Prize in Physics 1958).

Attosecond pulses — the world's fastest camera

To capture an electron moving inside an atom, you need an attosecond pulse (Nobel Prize in Physics 2023).